Skip to content
Agama Materials documentation
Make materials
Initializing search
Agama Materials documentation
Interface
Interface
Welcome screen
Painter
Node editor
Shortcuts
Tutorials
Tutorials
Make materials
Make materials
Table of contents
Creating wood material
Creating crystal material
Make skin for CS:GO
Material scheme
Nodes
Nodes
Basic concepts
Generators
Generators
Generators.Perlin noise
Generators.Pixel noise
Generators.Fractal noise
Generators.Polygon
Generators.Checker
Generators.Simplex noise
Generators.Blue noise
Generators.Anisotropic noise
Generators.Cells 1
Generators.Crystal 1
Generators.Crystal 2
Generators.Shape
Generators.Tile sampler
Filters
Filters
Filters.Blend
Filters.Direction blur
Filters.Blur
Filters.Direction warp
Filters.Warp
Filters.Dilation
Filters.Curvature
Filters.Transform 2d
Filters.Mirror
Filters.Distance
Gradient
Gradient
Gradient.Gradient linear 1
Gradient.Gradient linear 2
Gradient.Gradient linear 3
Gradient.Gradient map
Histogram
Histogram
Histogram.Histogram Scan
Histogram.Histogram Range
Fill
Fill
Fill.Fill
Fill.Fill to gradient
Fill.Fill to bbox size
Fill.Fill to position
Fill.Fill to color
Fill.Fill to random color
Fill.Fill mapper
Mesh
Channels
Channels
Channels.RGBA Split
Channels.RGBA Merge
Other
Other
Levels
Heigh to normal
Table of contents
Creating wood material
Creating crystal material
Tutorials
Creating wood material
Creating crystal material